Interview with Jacob Gube + Win Signed Copies of His Latest Book

Post by: Mathew Carpenter

Filed in: Inspiration

20 Cmts

In the past few days I’ve had the chance to catch up with web developer and designer, Jacob Gube. Jacob is the founder and chief editor of Six Revisions, a website that publishes practical and useful articles for designers and web developers which reaches over a million visitors each month. Along with working on Six Revisions, Jacob has recently finished writing his first book entitled “MooTools 1.2 Beginners Guide Book.” Thanks to Jacob Gube and Pakt Publishing, AddToDesign will be giving away 3 signed copies of this awesome book.

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3 Reasons Why You’re Stuck In A Design Rut

Post by: Mathew Carpenter

Filed in: Design

4 Cmts

You arrive at your desk in the morning. It’s only Monday. You sit down, turn on your monitor and while listening to the fan busily spinning faster and faster in the CPU, realise that you aren’t in the mood to even be where you are today. What happened and why do you feel this way? Isn’t it one of the great desires in life to find a job where you can work as if you don’t need the money, simply because you enjoy what you do? Identifying the cause is the first step to solving the problem; here are the three most common diagnoses.

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It’s Not Me, It’s You – Why Your Clients Don’t Like Your Designs

Post by: Mathew Carpenter

Filed in: Design

12 Cmts

When making the transition from web designing for yourself to freelance web designing or designing for big companies, one of the things that you’ll find out sooner or later is how often clients will be dissatisfied with your initial design. If you’re hawking your services over the Internet, it’s an even bigger problem when you’re trying to agree on the one design with your clients.

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10 Examples of Iconic Design in Movies and Video Games

Post by: Mathew Carpenter

Filed in: Inspiration

6 Cmts

Who says those week-long video game marathons were a waste of time? Despite the near-universal objections from parents, a lot of the time we spent in front of the TV as youngsters – PlayStation controller in hand or not – was spent building valuable knowledge and honing our thinking skills.

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